殺戮酋長 - 流亡編年史
文章推薦指數: 80 %
幽魂, Y. 地區, 前哨原野, 河畔斷橋, 旱木原野, 永恆實驗室, 記憶虛空, 記憶碎片. 標籤, beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, ...
Scourgestuffnotupuntilpatchdrops,thetorrentdeliberatelydoesnothavethatdata.
殺戮酋長
前哨原野河畔斷橋旱木原野永恆實驗室記憶虛空記憶碎片
CarnageChieftain
幽魂Y地區前哨原野,河畔斷橋,旱木原野,永恆實驗室,記憶虛空,記憶碎片標籤beast,bludgeoning_weapon,flesh_armour,has_one_hand_mace,has_one_handed_melee,mammal_beast,medium_height,melee,not_dex,not_int,physical_affinity,primate_beast,red_blood,very_slow_movement240%生命+20%護甲240%異常狀態臨界值75000抗性150%傷害100%命中+5%暴擊率+130%暴擊加成7~13攻擊距離1.905秒攻擊間隔±20%傷害分佈150%經驗值100%ModelSizeBloodChieftain類型Lvl84Lvl8384,708生命19,518護甲8,120閃避0能量護盾1,430傷害538命中1.91攻擊間隔19,875經驗值MeleeAtAnimationSpeed攻擊,範圍攻擊,技能可幻影射手,投射物,近戰單一目標,攻擊可重複,近戰,玩家投射物普通攻擊基本傷害:1144–1716暴擊率:5%攻擊間隔:1.905秒對你的敵人無情痛擊。
actionattackorcasttimeusesanimationlengthprojectileusescontactpositionskillcanfirearrowsskillcanfirewandprojectilesusescaledcontactoffsetBloodChieftainSummonMonkeys法術,傷害,範圍,範圍法術暴擊率:0%施放時間:2.175秒冷卻時間:5秒MassFrenzy法術,範圍,範圍法術暴擊率:0%施放時間:2秒冷卻時間:6秒每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。
MonkeyThrow法術暴擊率:0%施放時間:1.87秒actionattackorcasttimeusesanimationlengthskillcannotbeinterruptedskillcannotbeknockedbackskillcannotbestunnedTriggeredMonkeyBomb攻擊,範圍攻擊,技能可幻影射手,投射物,玩家投射物,傷害,可觸發基本傷害:1144–1716暴擊率:5%攻擊間隔:1.905秒baseisprojectilegenericskilltriggerskillswithid[1]monsterprojectilevariation[45]projectileusescontactposition76,840生命18,383護甲7,860閃避0能量護盾1,351傷害518命中1.91攻擊間隔19,698經驗值MeleeAtAnimationSpeed攻擊,範圍攻擊,技能可幻影射手,投射物,近戰單一目標,攻擊可重複,近戰,玩家投射物普通攻擊基本傷害:1080–1621暴擊率:5%攻擊間隔:1.905秒對你的敵人無情痛擊。
actionattackorcasttimeusesanimationlengthprojectileusescontactpositionskillcanfirearrowsskillcanfirewandprojectilesusescaledcontactoffsetBloodChieftainSummonMonkeys法術,傷害,範圍,範圍法術暴擊率:0%施放時間:2.175秒冷卻時間:5秒MassFrenzy法術,範圍,範圍法術暴擊率:0%施放時間:2秒冷卻時間:6秒每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。
MonkeyThrow法術暴擊率:0%施放時間:1.87秒actionattackorcasttimeusesanimationlengthskillcannotbeinterruptedskillcannotbeknockedbackskillcannotbestunnedTriggeredMonkeyBomb攻擊,範圍攻擊,技能可幻影射手,投射物,玩家投射物,傷害,可觸發基本傷害:1080–1621暴擊率:5%攻擊間隔:1.905秒baseisprojectilegenericskilltriggerskillswithid[1]monsterprojectilevariation[45]projectileusescontactposition
AIScriptMelee90OnlyLastTargetTargetNearMelee30OnlyLastTargetMelee 3BloodChieftainSummonMonkeys300ActiveMonsterSpawnersNotFarEnemyMediumNearTargetIAmNotSpectreMassFrenzy100ForceTargetSelfAllyMediumNearTargetEnemyInAggroRangeOfMeMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/ProphecyMonkeyIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBlood2IAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodGruthkulIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodEnrageIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodEnrageMapsIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodThrowIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodPhaserunIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyBloodParasiteIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyJuvenileIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyJuvenileGruthkulIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyJuvenileThrowIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/MonkeyJuvenileThrowUntaintedIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkeys/BloodMonkeyRoyaleIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkey/BloodMonkeyIncursionTempleIAmNotSpectreEnemyMediumNearTargetTargetIsNormalMonkeyThrow100TargetIsLeftOfMeTargetAtLeastXUnitsInFront=1MeleeRangeTargetIsMonsterOfHashType=monster::Metadata/Monsters/Monkey/BloodMonkeyIncursionTempleMapIAmNotSpectreEnemyMediumNearTargetTargetIsNormalObjectTypeversion2
extends"Metadata/Monsters/Monster"
Animated
{
animated_object="Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
}ObjectTypeCodesversion2
extends"Metadata/Monsters/Monster"
Animated
{
}
Preload
{
preload_animated_object="Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
}PathofBuildingSpectre.lua--src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodEnrage"]={
name="CarnageChieftain",
life=2.4,
fireResist=75,
coldResist=0,
lightningResist=0,
chaosResist=0,
damage=1.5,
damageSpread=0.2,
attackTime=1.905,
attackRange=13,
accuracy=1,
weaponType1="OneHandMace",
skillList={
"MeleeAtAnimationSpeed",
"BloodChieftainSummonMonkeys",
"MassFrenzy",
"TriggeredMonkeyBomb",
"MonkeyThrow",
},
modList={
},
}
--src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"]={
name="DefaultAttack",
hidden=true,
color=4,
baseEffectiveness=0,
incrementalEffectiveness=0,
description="Strikeyourfoesdownwithapowerfulblow.",
skillTypes={
[SkillType.Attack]=true,
[SkillType.RangedAttack]=true,
[SkillType.MirageArcherCanUse]=true,
[SkillType.Projectile]=true,
[SkillType.MeleeSingleTarget]=true,
[SkillType.Multistrikeable]=true,
[SkillType.Melee]=true,
[SkillType.ProjectilesFromUser]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1,
baseFlags={
attack=true,
melee=true,
projectile=true,
},
baseMods={
},
qualityStats={
},
stats={
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels={
[1]={levelRequirement=1,statInterpolation={},cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["BloodChieftainSummonMonkeys"]={
name="BloodChieftainSummonMonkeys",
hidden=true,
color=4,
baseEffectiveness=0,
incrementalEffectiveness=0,
skillTypes={
[SkillType.Spell]=true,
[SkillType.Damage]=true,
[SkillType.Area]=true,
[SkillType.AreaSpell]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=2.175,
baseFlags={
area=true,
spell=true,
},
baseMods={
},
qualityStats={
},
stats={
},
levels={
[1]={levelRequirement=1,statInterpolation={},cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["MassFrenzy"]={
name="MassFrenzy",
hidden=true,
color=4,
baseEffectiveness=1.87,
incrementalEffectiveness=0,
skillTypes={
[SkillType.Spell]=true,
[SkillType.Area]=true,
[SkillType.AreaSpell]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=2,
baseFlags={
area=true,
spell=true,
},
baseMods={
},
qualityStats={
},
stats={
},
levels={
[1]={levelRequirement=0,statInterpolation={},cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["TriggeredMonkeyBomb"]={
name="TriggeredMonkeyBomb",
hidden=true,
color=4,
baseEffectiveness=0.95,
incrementalEffectiveness=0.04,
skillTypes={
[SkillType.Attack]=true,
[SkillType.RangedAttack]=true,
[SkillType.MirageArcherCanUse]=true,
[SkillType.Projectile]=true,
[SkillType.ProjectilesFromUser]=true,
[SkillType.Damage]=true,
[SkillType.Triggerable]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1.75,
baseFlags={
attack=true,
projectile=true,
},
baseMods={
},
qualityStats={
},
stats={
"generic_skill_trigger_skills_with_id",
"monster_projectile_variation",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels={
[1]={1,45,levelRequirement=1,statInterpolation={1,1},cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["MonkeyThrow"]={
name="MonkeyThrow",
hidden=true,
color=4,
baseEffectiveness=1,
incrementalEffectiveness=0,
skillTypes={
[SkillType.Spell]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1.87,
baseFlags={
spell=true,
},
baseMods={
},
qualityStats={
},
stats={
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels={
[1]={levelRequirement=1,statInterpolation={},cost={},},
},
}
WikiEdit
WikisContentisavailableunderCCBY-NC-SA3.0unlessotherwisenoted.
請停止AdBlocker以支持我們的網站,
或是加入Patreon會員以贊助我們並停止AD。
UBlock:點擊超大的藍色電源按鈕
Adblock:網站加入白名單
AdBlocker
Ourwebsiteismadepossiblebydisplayingonlineadvertisementstoourvisitors.
PleaseconsidersupportingusbydisablingyouradblockerorbeaPatron.
請停止AdBlocker以支持我們的網站.
UBlock:Clickthebigbluepowerbutton
Adblock:WhitelistaDomain
Close
延伸文章資訊
- 1poe幽魂猩猩在PTT/Dcard完整相關資訊 - 小文青生活
84, 寄生獸, 43129, 2724.7, 1.905, 11428, 19393, 8548 ...殺戮酋長- 流亡編年史等級. 名字. 經驗值. 傷害. 攻擊間隔. 幽魂生命. 護甲. ...
- 2【心得】【Takumi】3.16 新手向~怪...呃不是,幽魂与牠们的 ...
主要是用来增强其他召唤物的输出或是保护本体用的,以下是常用的辅助系幽魂. 杀戮酋长:俗称绿球猩猩,可以在第七章旱木原野抓到,主要功能是会施放战 ...
- 3冥界銀背獸在PTT/Dcard完整相關資訊 - 伴侶
提供冥界銀背獸相關PTT/Dcard文章,想要了解更多不朽福音、幽魂罩哥、POE 火旗 ... 巴哈姆特forum.gamer.com.tw 的其他相關資訊国际服召唤用吼球的酋长和罩子怪在哪 ...
- 4POE 3.11 花園幽魂來襲,肥蟲原始利爪皮厚攻高很給力
- 5RE:【問題】近戰幽魂哪隻最硬,並且很靈活不會發呆? - 哈啦區
但吼球的勤勞度銀背獸較高。而殺戮酋長真的打很痛,3隻酋長在無情難度貼到盜賊流亡者,只要1~2秒流亡者就去 ...