Drawing Lines is Hard : r/gamedev - Reddit
文章推薦指數: 80 %
Line primitives with GL_LINES. Triangulated lines for better joins, caps, etc. Expanding lines in a vertex shader for dynamic thickness and effects. Projecting ... Foundtheinternet!Sorry,forsomereasonredditcan'tbereached.Retry Advertisement
延伸文章資訊
- 1Drawing Lines with WebGL - Scott Logic Blog
Connecting points on a chart with a line is one of the most basic uses of a charting library. Whe...
- 2WebGLRenderingContext.drawElements() - Web APIs | MDN
For example, to draw a wireframe triangle with gl.LINES the count should be 2 endpoints per line ...
- 3Lab 2: Points, Primitives and 2D Art
This week's notes also provide links to the MDN WebGL/WebGL2 ... Choosing GLSL 3.00 ES: make this...
- 4WebGL - Modes of Drawing - Tutorialspoint
In addition to triangles, WebGL supports various other drawing modes. Thi. ... To draw a series o...
- 5Drawing A Line Using gl.LINES - WebGL Programming